#ifndef QXGAME_MAGICIAN_H
#define QXGAME_MAGICIAN_H

#include "Hero.h"

class Magician : public Hero {
public:
    Magician();
    ~Magician() override = default;
    void OnAttack(const std::vector<std::shared_ptr<Character>> &characters) override;
};


#endif //QXGAME_MAGICIAN_H
